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solvX · Case study · 3D animation Ongoing partnershipsolvX's 3D work runs through an active partnership with Queens Heart Games — the indie studio founded by Felipe, a games designer with around 30 years in Unity. It began with hands-on character animation and grew into shared tooling.
The partnership
Who does what
Hands-on 3D character and animation work; an AI Blender-to-Unity bridge that models and lays out scenes in Blender and hands them straight into Unity; and geo-accurate scenery generation that builds terrain matching a real place. The AI engineering and tooling.
Felipe's decades of Unity and game-design craft, the studio's own game Beyond the Realm, and its characters, art and showcase material — all of which belong to Queens Heart Games. They lead the design; we bring the engineering.
What it demonstrates
The collaboration is evidence that solvX does hands-on 3D character and animation work and can deliver it into a game engine — working alongside people who have shipped games for decades. It's the same capability behind our 3D animation service.
Evidence
From Queens Heart Games' Beyond the Realm. Full story of the partnership on the Gaming page, and at queensheartgames.com.