solvX makes 3D characters and animation — modelling, rigging and animation for games and video. We work in Blender with a Blender-to-Unity pipeline, alongside a veteran Unity game designer. AI-assisted tools speed parts of the process; a designer's judgement keeps the result working in an engine, not just pretty in a still.
What we make
Who it's for
Characters and scenery modelled, rigged and delivered ready for your engine.
A 3D character or mascot to animate for video, ads and social.
Animated 3D elements to drop into a promotional or explainer video.
From a single image or concept to a modelled, rigged, animated character.
How projects work
The character or animation, its style, and where it'll be used.
An early model or blocked-out pose so we agree the direction.
You see it and steer it before the detailed work.
Modelling, rigging and animation — AI-assisted where it speeds the work.
Assets in the format your engine or editor needs — Unity-ready or standard exports.
Typical scope
A rough guide to where your project sits and what it typically costs. These are starting points — the final figure depends on detail, rig complexity and animation length, so tell us the specifics and we'll confirm.
from £20
A single model, or a short focused animation, from reference you already have.
from £50
A full character — modelled, rigged and animated — delivered game-ready.
£100+
A set of characters with a shared rig and an animation library, or characters plus environment.
Evidence
Our 3D work runs through an active partnership with Queens Heart Games, the indie studio founded by Felipe — a games designer with around 30 years in Unity. It began with hands-on character animation and grew into shared tooling.
We're cutting a short reel of our own character and animation work — modelling, rigging and animation — to show here. The full partnership story, including Queens Heart Games' own Beyond the Realm showcase, is on the case study and the Gaming page, or visit queensheartgames.com.
A short reel of our own character and animation work is in production. Check back shortly, or ask to see work in progress.
Common questions
Tell us what you need and where it'll be used. We'll tell you honestly what it would take — one stage or the whole pipeline, into Unity or for video.
We'll reply to the email you gave, usually within a day or two. If it's urgent, book a 15-min call.
solvX is a UK-based creative-technology and AI-engineering studio, working remotely with clients anywhere. We also make video, build games, and make our own products and tools.